Each year, U.S. schools spend tens of billions of dollars on technology—far more than other nations. And yet many of those countries consistently achieve better results than we do, with less tech in the classroom.
Moreover, a growing body of research suggests that screen time is linked to a number of negative factors for children, including ADHD, depression and suicide, and lower academic performance.
Indeed, a new “digital divide” appears to be emerging—children from higher income families and in higher income schools are spending less time on screens than lower-income students and, as a result, experiencing fewer negative consequences of screen time.
So, in light of all this, is an investment in education technology worth it? Does technology support better learning?
A snapshot of research on technology
Research tends to paint a mixed picture of the benefits of technology. For example, international comparison studies suggest that some devices, such as data projectors and Internet-connected computers, are linked with better student outcomes. But other devices, including tablets and laptops, are linked with worse student outcomes.
Cautionary data are also emerging from studies of the effects of artificial intelligence (AI) on student thinking and writing. Indeed, the very thing AI is so good at doing—reducing the cognitive demand of searching for information and wrestling words on a page—may make it very bad for learning. These studies also suggest that putting technology in the hands of teachers appears to be more beneficial than putting it in the hands of students.
These findings have prompted some researchers to call on schools to re-think their investments in technology—especially when a study examining curriculum software licenses purchased by hundreds of schools found that two-thirds of the licenses were not being used.
Research from The McREL Institute paints a nuanced picture that likely squares with your own experiences with digital devices and technology: It can be a good thing or a bad thing, depending on how it’s used.
So, how can schools and districts ensure they put technology to good use?
Detecting tech that works for learning and teaching
Too often, school staff purchase (or receive) the latest whiz-bang technology and then wonder how to use it in their classrooms. But simply buying tech because it’s available can, over time, lead to creating a “monster” of cobbled-together gadgets and apps that clutter classrooms and cloud the process of learning.
A better approach is to start by considering the science of learning (how learning happens inside the brain) and the science of teaching (how teachers support learning in the classroom), and then create learning experiences for students that thoughtfully integrate high-touch with high-tech. In other words, the technology must help teachers deliver high-quality instruction more effectively and efficiently and help students unleash their curiosity and potential as learners.
When the science of learning and teaching both guide the application of technology, it’s far easier and simpler to see where technology can enhance teaching and learning, where it’s likely to have limited or no effects, and where it may actually impede or distract from learning.
The science of learning addresses how students absorb new knowledge and skills and convert them into long-term memory. McREL simplifies this process into six distinct phases of learning students go through:
- Phase 1: Become interested
- Phase 2: Commit to learning
- Phase 3: Focus on new knowledge
- Phase 4: Make sense of learning
- Phase 5: Practice and reflect
- Phase 6: Extend and apply
The science of teaching focuses on how teachers can support this process by using high-quality instructional practices. McREL identified 14 teaching strategies that research shows have significant effects on student learning. In many ways, the 14 strategies reflect what works in classrooms, and the six phases of learning explain why the strategies work and when to use them to best support student learning.
Once we understand what works in the classroom and why, it’s easier to see where technology can enhance learning. The table below aligns the six phases of learning with the 14 strategies and highlights technology’s potential for supporting effective teaching and learning (based on McREL’s analysis of hundreds of education research studies). It includes:
- Where digital technologies have strong potential to support better student learning.
- Where digital technologies appear to have promising potential for enhancing teaching and learning.
- Where digital technologies are unproven and/or may have limited potential to the process of learning (or worse, may even distract from learning).
The Science of LearningThe 6 phases of learning students experience, based on cognitive science. |
Teaching Strategies14 effective instructional strategies, identified by McREL during its most recent “Classroom Instruction That Works” analysis of more than 100 high-quality classroom studies. |
Technology’s Potential as an Effective Instructional SupportPotential for using technology to support effective learning, based on McREL’s research and analysis. |
1) Become interested
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Cognitive interest cuesMultiple studies point to the power of hooking student interest in learning with thought-provoking questions, compelling visuals, and personal connections that draw students, intellectually, into new learning. |
Tech Potential: Strong
|
2) Commit to learning
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Student goal setting & monitoring
|
Tech Potential: Promising
|
3) Focus on new knowledge
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Vocabulary instruction
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Tech Potential: Strong
|
Strategy instruction & modeling
|
Tech Potential: Promising
|
|
Visualizations & concrete examples
|
Tech Potential: Strong
|
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4) Make sense of learning
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High-level questions & student explanations
|
Tech Potential: Unproven/Limited
|
Guided initial application with formative feedback
|
Tech Potential: Promising
|
|
Peer-assisted consolidation of learning
|
Tech Potential: Unproven/Limited
|
|
5) Practice and reflect
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Retrieval practice (quiz to remember)
|
Tech Potential: Strong
|
Spaced, mixed practice
|
Tech Potential: Promising
|
|
Targeted support (scaffolded practice)
|
Tech Potential: Promising
|
|
6) Extend and apply
|
Cognitive writing
|
Tech Potential: Unproven/Limited
|
Guided investigations
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Tech Potential: Promising
|
|
Structured problem solving
|
Tech Potential: Unproven/Limited
|
Making sense of the research
Across all 14 strategies, the vast majority of classrooms interventions reviewed by McREL were decidedly low-tech affairs with no digital enhancements. This fact makes clear that teachers can deliver high-quality learning experiences without any digital technology.
Nonetheless, many learning activities—such as retrieval practice, vocabulary development, and spaced, mixed practice—do lend themselves easily to computer-assisted learning. Moreover, these studies point to ways that digital technologies can enhance teaching and learning, such as using videos to spark student interest in learning and visualize abstract ideas and key concepts.
Begin with the end in mind
Perhaps the most important takeaway is that instructional tech decisions ought to begin with a clear understanding of how learning occurs in the brain and how teachers support it in the classroom—as well as with the recognition that it’s entirely possible to provide effective learning experiences without technology. Once that’s clear, educators would be well-served to ask the following questions when allocating resources to technology:
- How will this technology make teaching and learning more effective or efficient?
- Which phase of learning or high-leverage teaching strategy will it enhance?
- Could we deliver effective teaching and learning experiences without it?
- In what ways might this technology distract from or diminish teaching and learning?
- Which aspects of teaching and learning should we protect from technology, ensuring that it remains high-touch and low-tech?
On the supply side, education technology companies would be well served to use this research to channel their entrepreneurial energies and talents by asking themselves a related series of questions:
- Which phase(s) of learning or proven teaching strategy(ies) does our technology make more efficient for teachers and/or effective for students?
- Which phase(s) of learning or proven teaching strategy(ies) might we make more efficient for teachers or students? Which might we automate? Which might we personalize or individualize for students?
- How can we demonstrate that our applications support deeper learning for students and/or more powerful instruction for teachers?